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Devlog
Game Design 1 Project WSU
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Devlog
Patch 0.2
October 03, 2022
by
nxyu
OBS didn't record the audio for some reason, but the ambient audio within the level is still there. Patch 0.2 Added sprint stamina bar - This should invoke a little bit of physical activity and hunger...
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Patch 0.1
September 26, 2022
by
nxyu
Patch 0.1 Added sprinting and crouching Added death hitbox to lava Added retry and quit screen To-Do Storyline or cutscene Enemy End Objective Fix Errors Footstep Noises Inventory...
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To-Do Discussion 9-21
September 21, 2022
by
nxyu
To-Do Discussion Add some sort of a story. Add death and level restart when touching lava. Continue building level. Stretch Goals More fluid walking animation than just camera sway. Footstep noises. I...
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Level Design Part 2
September 18, 2022
by
nxyu
Level Design Part 2 I completely reworked the way I built the level, including usage of blueprints and generally making everything look much more polished and nicer. A candle that the player holds was...
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Modular Level Design
September 11, 2022
by
nxyu
Modular Level Design Why is the player there? You were caught crossing the border, and walked right into an ambush. Now you've been captured and put into a dungeon. What is the player's goal? Escape t...
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Lighting and Materials
September 05, 2022
by
nxyu
Lighting Added spotlight, rectangular light, and point light. Adjusted default directional light. Materials Added Metal Floor and Concrete Wall materials. Created emissive white glow material. Created...
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Setting up our game page
August 24, 2022
by
nxyu
Created the game page for the Indoor Level project. First build was uploaded with UE5's first person template. Next in Development - Adding screenshots Adding video Improving the level Adding material...
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