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Outdoor Level

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Devlog

  • AI Boss and Spellcasting
    December 10, 2022 by nxyu
    Added boss to the right of spawn, up the hill. Added explosive spells for player and boss... Continue reading
  • Foliage, Water
    December 09, 2022 by nxyu
    Added a scarce amount whatever foliage there is to be found in deserts, like twigs or dead bushes, cactuses. Added a small Oasis with water, which serves as the first point of interest. Foliage from M... Continue reading
  • Redesign
    December 09, 2022 by nxyu
    I think having a large mountain range like that was too ambitious for me, so I redesigned the level just to be a simple desert. Once again, I built the heightmap in World Machine Basic, and then impor... Continue reading
  • Assignment 2
    November 07, 2022 by nxyu
    Added foliage. Assets from Quixel Bridge. Tundra Grass - https://quixel.com/megascans/home?assetId=wk2oaeyqx Dead Trees - https://quixel.com/megascans/home?assetId=qlEtl... Continue reading
  • Assignment 1
    October 31, 2022 by nxyu
    A major inspiration for this is Mount Gelmir from Elden Ring - I really love the sharp jagged look of the mountains. While playing the level the player should definitely be in awe of the sheer size of... Continue reading
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