AI Coding
Final Stealth Game » Devlog
Coded AI using Blackboard.
The Blackboard has two states with functions built in.
The caution state has an alert state when it finds a player, and chases it. If it loses sight, it'll investigate the area around where the AI last saw the player randomly, then return to the patrol state.
The patrol state works by pathing to pre-placed patrol points on the map.
These are selected using an array on the AI.
When an AI catches a player, it restarts the level from the beginning, freezing player inputs while the camera fades to black.
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Final Stealth Game
Status | In development |
Author | nxyu |
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